Showing posts with label IOS. Show all posts
Showing posts with label IOS. Show all posts

Wednesday, March 15, 2023

Free Download Advanced iOS App architecture PDF, EPUB Ray Wenderlich Kodeco book

 

Advanced iOS App architecture


Download Advanced iOS App architecture PDF file

Download Advanced iOS App architecture  EPUB file

Advanced iOS App architecture Book Details

Title: Advanced iOS App architecture 

Author: By René Cacheaux & Josh Berlin
Language: English
No. of pages: 334
Format: PDF, EPUB

Welcome to Advanced iOS App Architecture.

 The main goal of this book is to thoroughly explain and show how to apply popular iOS app architectures, one by one. We can’t wait for you to explore the architectures covered in the following chapters.

We absolutely love this topic. We are super passionate about architecture because architecture unlocks the ability for teams to grow and go quickly. Now, more than ever, it’s very important to understand and apply good software architecture practices in our projects as apps are getting more complex and as development teams are pressured to deliver faster results despite constantly changing requirements.


What lies ahead

Chapter 1 through Chapter 4 introduce you to different aspects of the material covered in the Advanced iOS App architecture book. We recommend reading these chapters before diving into any of the architecture chapters.

Chapter 5 through Chapter 8 are architecture chapters; in other words, they explore one architecture at a time. Each architecture chapter begins with a little history followed by a detailed theory walkthrough. The second half of each architecture chapter focuses on applying the theory to iOS app development. Each architecture chapter ends by covering the pros and cons of that architecture. Feel free to read these latter chapters in any order.

There are many architectures not covered in this book because we wanted to go deep instead of broad.

Who this Advanced iOS App architecture book is for

This book is for iOS developers who build apps using Swift. The material in this book assumes familiarity with design patterns and with basic architectures — such as MVC — and basic architecture concepts, such as inversion of control. This book also assumes familiarity with Apple frameworks such as Combine.


Tuesday, March 14, 2023

Download SwiftUI Apprentice PDF, EPUB, Ray Wenderlich, Kodeco book

 



Download SwiftUI Apprentice PDF file

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SwiftUI Apprentice Book Details

Title: SwiftUI Apprentice

Author: By Audrey Tam & Caroline Begbie
Language: English
No. of pages: 706
Format: PDF, EPUB

Section I: Your first app: HIITFit

At WWDC 2019, Apple surprised and delighted the developer community with the introduction of SwiftUI, a declarative way of building user interfaces. With SwiftUI, you build your user interface by combining fundamental components such as colors, buttons, text labels, lists and more into beautiful and functional views. Your views react to changes in the data they display, updating automatically without any intervention from you!

In this section, you’ll begin your journey to becoming a SwiftUI developer by developing an app called HIITFit, a High Intensity Interval Training Fitness tracker. Along the way, you’ll:

  • Learn how to use Xcode.

  • Discover how to plan and prototype an app.

  • Explore the basic components of SwiftUI.

  • Understand how data moves in a SwiftUI app and how to make it persist.

  • Learn fundamental concepts of Swift, the programming language, needed to build your app. 



Section II: Your second app: Cards

Now that you’ve completed your first app, it’s time to apply your knowledge and build a new app from scratch. In this section, you’ll build a photo collage app called Cards and you’ll start from a blank template. Along the way, you’ll:

  • Dive more deeply into Swift’s ways of representing data.

  • Learn how to support user gestures.

  • Discover how Xcode and iOS manage app assets such as images and colors.

  • Learn to use UIKit components in your SwiftUI app.

  • Explore more robust ways of saving and restoring data.

  • Translate a designer’s vision into reality in your app. 


Download Swift Apprentice Ray Wenderlich Kodeco book

Swift Apprentice

 

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Swift Apprentice Book Details

Title: Swift Apprentice

Author: Ehab Amer, Alexis Gallagher, Matt Galloway, Eli Ganim, Ben Morrow & Cosmin Pupăză
Language: English
No. of pages: 555
Format: PDF, EPUB

Introduction

Welcome to the Swift Apprentice, fully updated for Xcode 13 and Swift 5.5!

In the last seven years, Swift has gone from a secret project at Apple, Inc. to a full- blown, open-source, community-driven language. It continues to refine its core goal of being a general-purpose language that supports safety, speed and expressiveness.

Despite its progressive, industrial-strength nature, Swift is an excellent choice for the beginning programmer since Xcode offers a sandbox-type environment where you can directly execute Swift statements to try out various language features without creating a whole app first.

Developers worldwide use Swift to build thousands of amazing apps for iOS, iPadOS, macOS, tvOS and watchOS. Swift is also in server-side technology on non-Apple platforms. That means what you learn in this book will be extremely useful as you expand your development skills and possibly work as a developer someday.

You’ll learn about basic things like constants, values, operations and types, and move up to more intermediate concepts like data structures, classes and enumerations. Finally, you’ll finish off by getting in-depth knowledge about protocol extensions, custom operators, protocol-oriented programming and generics. Swift lets you create beautiful abstractions to solve real-world problems that you will learn about in this book.

Swift is also a lot of fun! It’s easy to try out small snippets of code as you test new ideas. Programming is a hands-on experience, and Swift makes it fast and easy to follow along with this book and explore on your own.

Who this book is for

If you’re a complete beginner at programming, this is the book for you! There are short exercises and challenges throughout the book to give you some programming practice and test your knowledge along the way.

If you want to get right into iOS app development while learning bits of the Swift language as you go, we recommend SwiftUI by Tutorials by the raywenderlich.com team. SwiftUI is so approachable that you may have even built a simple app or two with some sample code. As you go through this book, you may be wondering why you don’t see some of the syntaxes that appear in an elementary SwiftUI app. These include @State and @ObservedObject property wrappers, opaque return types and result builders. While property wrappers and opaque return types are eventually covered, they are advanced language features and require quite a bit of background to understand their inner workings. Using them, fortunately, is easy, and SwiftUI by Tutorials will show you how to do that.

How to use this book

Each chapter of this book presents theory and Swift code to demonstrate the practical applications of what you’re learning.

Since this is a book for beginners, we suggest reading it in order the first time. After that, the book will make an excellent reference for you to return to and refresh your memory on particular topics.

All the code in this book is platform-neutral; it isn’t specific to iOS, macOS or any other platform. The code runs in playgrounds, which you’ll learn about in the very first chapter.

As you read through the book, you can follow along and type the code into a playground. That means you’ll be able to experiment with the code by making changes and see the results immediately.

Throughout the book, you’ll find mini-exercises, which are short exercises about the topic at hand. At the end of each chapter, there are also challenges. These are either programming questions or more extended coding exercises to test your knowledge. You’ll get the most out of this book if you follow along with these exercises and challenges. 

What’s in store

This book consists of four sections. Each section has a short introduction that describes its chapters, their topics and the overarching themes of the section. Here’s a brief overview of the book’s sections:

Section I: Swift Basics

The book’s first section starts at the beginning of the computing environment: first, how computers work, and then, how Swift’s playgrounds feature works. With those logistics out of the way, you’ll take a tour of the fundamentals of the Swift language and learn the basics of managing data, structuring your code, performing simple operations and calculations, working with types.

Section II: Collection Types

Stored data is a core component of any app, whether it’s a list of friends in your social networking app or a set of unlockable characters in your hit game. In this section, you’ll learn how to store collections of data in Swift.

Section III: Building Your Own Types

Swift comes with basic building blocks, but its real power is in the custom things you can build to model parts of your app. Swift has no idea about playable characters and monsters and power-ups — these are things you need to build yourself! You’ll learn how to do that in this section.

Section IV: Advanced Topics

The final section of the book covers more advanced topics in Swift. You’ll learn about specific things, such as how to handle problems that come up as your code runs, as well as about more general things such as memory management, which will help you understand some of Swift’s behind-the-scenes mechanisms. You’ll learn more advanced ways to use the type system with protocols and generics and use cutting- edge features such as results builders and property wrappers. The book concludes with an extensive chapter on the new concurrency features that are now part of the language.